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<channel>
<title><![CDATA[Zelda Classic - Games und Quests für den PC]]></title>
<link><![CDATA[http://www.zelda-classic.de]]></link>
<description><![CDATA[Download]]></description>
<generator>MemHT Portal</generator>
<item>
<title><![CDATA[Loose - Custom - Tiles]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_58_Loose---Custom---Tiles.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_58_Loose---Custom---Tiles.html]]></guid>
<description><![CDATA[Z1:Item Tilesets (1--- Custom Tiles---)<br />
Z2:custom object Tilesets1(1)<br />
Z3:custom object Tilesets2(1)<br />
Z4:Doors and other custom object Tilesets(1)<br />
Z5:Piranhas, Elements, Trees...(1)<br />
Z6:Zelda Four Swords custom object Tilesets(1)<br />
Z7:Rubins and other objects...(1)<br />
Z8:The Minish Cap Link Poses1(2---Link Poses---)<br />
Z9:The Minish Cap Link Poses2(2)<br />
Z10:Kikeriki!(3---H&uuml;hner(auf Englisch)---)<br />
Z11:Other custom object Tilesets(1)<br />
Z12:Zelda Monster 1(4---Zelda Monster---)<br />
Z13:Zelda Monster 2(4)<br />
Z14:Zelda Monster 3(4)]]></description>
<pubDate><![CDATA[Fri, 26 Feb 2010 15:52:21 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Castle Haunt I]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_57_Castle-Haunt-I.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_57_Castle-Haunt-I.html]]></guid>
<description><![CDATA[Ein wunderbarer Quest ohne Overworld. Wenn ihr den Sound genie&szlig;en wollt, benennt eure sfx.dat im Verzeichnis um. Z.B. in sfx_org.dat. Schiebt den Questfile inclusive sfx.dat in das Spielverzeichnis. Es lohnt sich garantiert einen Quest von Freedom zu spielen.]]></description>
<pubDate><![CDATA[Wed, 17 Feb 2010 16:29:52 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Zelda 1.5 Deluxe]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_56_Zelda-1-5-Deluxe.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_56_Zelda-1-5-Deluxe.html]]></guid>
<description><![CDATA[Zelda 1.5 Deluxe - ein &quot;Pendant&quot; zu Mario&#039;s Lost Levels, wie man so sch&ouml;n sagen will. :)<br />]]></description>
<pubDate><![CDATA[Sun, 03 Jan 2010 20:08:36 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Peril of Rectangle Country Demo 1.5]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_55_Peril-of-Rectangle-Country-Demo-1-5.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_55_Peril-of-Rectangle-Country-Demo-1-5.html]]></guid>
<description><![CDATA[I randomly decided to upload this demo here. It goes up until level 2. <br />
<br />
Sorry if I didn&#039;t upload this right, I can&#039;t speak a word of German and the submission forum is pretty confusing.]]></description>
<pubDate><![CDATA[Tue, 22 Dec 2009 05:50:54 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Time After]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_54_Time-After.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_54_Time-After.html]]></guid>
<description><![CDATA[W&auml;hrend dessen es dem kleinen Jungen gelungen ist, Geduina zu befreien, hat das B&ouml;se nicht geschlafen!<br />
Ganondorf schmiedete neue Pl&auml;ne, wie er die Welt des Lichts vernichten kann. Er bem&auml;chtigte sich an den Elementen! Diese stehen &uuml;ber Licht und Dunkelheit. Im nahgelegenen Tasnica liess Ganondorf sich nieder. Er verschanzt sich an einem unbekannten Ort, und schmiedet neue Pl&auml;ne. Selbst den Palast des Lichts, das Zuhause von Geduina hat er sich gekrallt! Das b&ouml;se wird immer st&auml;rker! Eine noch Fremde Macht macht sich bemerkbar. Etwas grausames, schreckliches wird geschehen .Gelingt es dem kleinen Helden, den Frieden in die 3 K&ouml;nigreiche zu bringen? Wird er &uuml;berleben? Wird er vom b&ouml;sen zerschlagen? Endet die Geschichte hier.............?<strong><br />
<br />
</strong>Besonderer Dank an dieser Stelle gilt&nbsp; <b>Phantom Manace</b> und <b>Dark Nation</b> und nat&uuml;rlichen allen, die an der Weiterentwicklung von Zelda Classic beteiligt waren, bzw. sind!<br />
Au&szlig;erdem nat&uuml;rlich <b>Deviance</b>, der mit dem ZLauncher ein hervorragendes Tool programmiert hat, mit dem auch die anf&auml;nglichen Vista Probleme in den Griff zu bekommen sind!<strong><br />
<br />
3 Overworlds<br />
16 Minidungeons<br />
ca. 50 Std Realplaytime<br />
</strong><br />
Meanwhile, it is the little boy managed to free Geduina that evil has not slept! Ganondorf forging new plans as he can destroy the world of light. He seized on the elements! These are about light and darkness. The nearby Tasnica Ganondorf let down. He barricaded himself in an unknown place, and forge new plans. Even the Palace of Light, the home of Geduina he has clawed it! The evil is always stronger! An even stranger power makes itself felt. Something horrible, horrible will happen. If they succeed the little hero of peace in the 3 Kingdoms hysterical? Will he survive? Will he break the evil? Ending the story here.................?<br />
<br />
Special thanks at this point is <b>Phantom Manace</b> and <b>Dark Nation</b> and all natural, which had been involved in the development of Zelda Classic, and are!<br />
In addition, of course, <b>Deviance</b>, who has programmed with the ZLauncher is an excellent tool, are given by the initial Vista issues under control!]]></description>
<pubDate><![CDATA[Fri, 11 Dec 2009 12:38:51 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Four Swords- Death Mountain Tiles]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_53_Four-Swords--Death-Mountain-Tiles.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_53_Four-Swords--Death-Mountain-Tiles.html]]></guid>
<description><![CDATA[Das&nbsp; sind die Tiles vom Level &quot;Death Mountain&quot; von Four Swords; diese Tiles sind am besten im Origin III-Tileset zu verwenden, denn sie&nbsp;benutzen die MC-Paletten. Ansonsten (wenn du z.B. das DoR-Tileset benutzt)k&ouml;nnte man versucen,&nbsp;die Tiles unter 8-Bit-Mode einzuf&uuml;gen oder in manchen Tilesets k&ouml;nnten sie auch gut recolored werden.]]></description>
<pubDate><![CDATA[Mon, 25 May 2009 19:09:21 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Banjo-Kazooie: TGL Sprites Classic]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_52_Banjo-Kazooie-TGL-Sprites-Classic.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_52_Banjo-Kazooie-TGL-Sprites-Classic.html]]></guid>
<description><![CDATA[Das ist die Classic Tileset-Variante&nbsp; von&nbsp;&quot;Banjo-Kazooie: TGL Sprites&quot;<br />
Unterandrem ist der Sprite-Satz der Hauptpersonen Banjo und Kazooie beinhaltet.<br />
Diese Fassung ist f&uuml;r das Classic Tileset gamcht.]]></description>
<pubDate><![CDATA[Sat, 09 May 2009 16:10:34 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Banjo-Kazooie: TGL Sprites]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_51_Banjo-Kazooie-TGL-Sprites.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_51_Banjo-Kazooie-TGL-Sprites.html]]></guid>
<description><![CDATA[Ein paar Sprites von meinem Quest BK:TGL.<br />
Unterandrem ist der Sprite-Satz der Hauptpersonen Banjo und Kazooie beinhaltet.<br />
Sie sind im DoR-Tileset gemacht; also sind sie da am besten hineinzurippen.]]></description>
<pubDate><![CDATA[Sat, 09 May 2009 12:59:00 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Legend of Dave]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_44_Legend-of-Dave.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_44_Legend-of-Dave.html]]></guid>
<description><![CDATA[Eine Beschreibung wird noch folgen]]></description>
<pubDate><![CDATA[Fri, 20 Mar 2009 15:52:16 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Shattered Courage]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_42_Shattered-Courage.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_42_Shattered-Courage.html]]></guid>
<description><![CDATA[Ein sehr gef&auml;lliger Quest mit einer riesigen Overworld aus dem Jahre 2005. Manchmal ein wenig verwirrend durch zahllose Warps. Aber wer das Sytem geschnallt hat, wird sich kurzfristig zurechtfinden. Es gibt ne Menge Items die man kaufen kann oder mu&szlig;.Viele Puzzles in den Caves.]]></description>
<pubDate><![CDATA[Mon, 16 Feb 2009 14:59:48 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Adventure - Tileset von Freedom]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_41_Adventure---Tileset-von-Freedom.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_41_Adventure---Tileset-von-Freedom.html]]></guid>
<description><![CDATA[Bitte beachtet den readme file. Es funktionieren wohl nur 3 Csets richtig.]]></description>
<pubDate><![CDATA[Sun, 01 Feb 2009 15:02:54 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Souls Of Wisdom]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_40_Souls-Of-Wisdom.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_40_Souls-Of-Wisdom.html]]></guid>
<description><![CDATA[Cole hat seinen Quest aus 2005 neu aufgelegt. Wir wissen, dass das ne Beta ist, soll aber voll spielbar sein. Zwei komplette Welten, Minidungeons und vieles mehr.]]></description>
<pubDate><![CDATA[Mon, 19 Jan 2009 16:36:26 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Spirits of Light]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_39_Spirits-of-Light.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_39_Spirits-of-Light.html]]></guid>
<description><![CDATA[Eine kleine Demo meines neuen Quests Spirits of Light<br />
----------------------------------------------------------------------------------------------------<br />
Enthalten sind:<br />
&nbsp;-2 fertiggestellte Tempel und ein kleiner Teil der Overworld<br />
&nbsp;-ein bisschen Story usw.<br />
<br />
Version 0.12<br />
-Overworld wurde ein kleines bisschen &uuml;berarbeitet und erg&auml;nzt-die beiden Temple wurden fast von Grundauf erneuert d.h.&nbsp;neue&nbsp; R&auml;tzel&nbsp;etc.<br />
-die itemsets der Gegner wurden &uuml;berarbeitet<br />
-die itemsets von Link wurden &uuml;berarbeitet-im ganzen etwas schwieriger, aber auch spa&szlig;iger<br />
<br />
Version 0.2<br />
-Die Overworld wurde total &uuml;berarbeitet, alles ist neu, die alte wurde fast komplett gel&ouml;scht<br />
-gegner wurden &uuml;berarbeitet<br />
-tempel umgestalltet<br />
-mehrere minidoungens und herausforderungen wurden eingef&uuml;hrt<br />
-die Story wurde Filmreif gemacht xD<br />
-eig. wurde alles umgestalltet oder komplett &uuml;berarbeitet<br />
-die Dauer wurde beachtlich erh&ouml;t, kein 5-Minuten Quest mehr ^^<br />
<br />
Version 0.2.1<br />
-Bugfixes<br />
-ein shop zum kaufen von energie wurde hinzugef&uuml;gt<br />
----------------------------------------------------------------------------------------------------<br />
Ihr ben&ouml;tigt&nbsp; eine ZC Version, die mindestens 256 Farben darstellen kann, ich empfehle die Version<br />
2.11 Build 923]]></description>
<pubDate><![CDATA[Mon, 12 Jan 2009 18:40:31 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Link To The Heavens]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_33_Link-To-The-Heavens.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_33_Link-To-The-Heavens.html]]></guid>
<description><![CDATA[Nach zweieinhalb Jahren Entwicklung ist dieser sch&ouml;ne Quest von Pineconn entstanden. Zwei komplette Overworlds und 9 Pure Zelda Levels.]]></description>
<pubDate><![CDATA[Sun, 11 Jan 2009 11:03:27 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Link in Cestria]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_32_Link-in-Cestria.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_32_Link-in-Cestria.html]]></guid>
<description><![CDATA[Quest Title: Link In Cestria <br />
ZC Version: ZC v2.10.2 <br />
<br />
Features: <br />
- 1 8x8 overworld <br />
- 6 triforce dungeons <br />
- 1 final dungeon (lvl 7) <br />
- 28 heart container pieces (HCP) <br />
- sidequests and optional items <br />
<br />
Tips & Cheats 									<br />
- Ihr k&ouml;nnt here die Cheatcodes 1 - 4 mal ausprobieren.<br />
- Der Quest ist nicht passwortgesch&uuml;tzt, d. h. ihr k&ouml;nnt euch hier Informationen zur Erstellung von Quests abgucken.<br />
<br />
Credits an alle Beteiligten und Tester<br />
&nbsp;- Akkabus, author <br />
&nbsp;- Mr. Z, PTUX tileset <br />
&nbsp;- http://www.vgmusic.com, music <br />
&nbsp;- http://www.squareenixmusic.com, music <br />
&nbsp;- Radien, DoR rips <br />
&nbsp;- Freedom, dungeon interior rips <br />
&nbsp;- NoeL, misc. tiles <br />
&nbsp;- Relic, misc. tiles <br />
&nbsp;- Xavier, misc. tiles <br />
&nbsp;- Will Bill, misc. tiles <br />
&nbsp;- rocksfan13, tester <br />
&nbsp;- CastChaos, tester <br />
&nbsp;- everyone else who tested the quest before this release <br />]]></description>
<pubDate><![CDATA[Sat, 10 Jan 2009 13:47:40 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Link&#039;s Retirement 3:]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_31_Links-Retirement-3.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_31_Links-Retirement-3.html]]></guid>
<description><![CDATA[Ein Quest im Rocksfan13-Style. Au&szlig;ergew&ouml;hnlich ist euer erstes &quot;Schwert&quot;.&nbsp; Fr&uuml;her hat man damit Waldbr&auml;nde gel&ouml;scht.]]></description>
<pubDate><![CDATA[Fri, 21 Nov 2008 15:07:30 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Child&#039;s Quest All Grown Up]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_30_Childs-Quest-All-Grown-Up.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_30_Childs-Quest-All-Grown-Up.html]]></guid>
<description><![CDATA[Intereesanter Quest f&uuml;r alle, die ihren Brain aktivieren wollen. Starke Endgegner und Puzzles, die einen zur Verzweiflung bringen k&ouml;nnen. Wieder ein guter Quest von Rocksfan13.]]></description>
<pubDate><![CDATA[Fri, 21 Nov 2008 13:46:29 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Link to Tortuga]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_29_Link-to-Tortuga.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_29_Link-to-Tortuga.html]]></guid>
<description><![CDATA[Klasse Quest von Freedom, in dem euch einige interessante Schildkr&ouml;ten begegnen.]]></description>
<pubDate><![CDATA[Wed, 19 Nov 2008 10:44:46 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Quest for Freedom II]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_28_Quest-for-Freedom-II.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_28_Quest-for-Freedom-II.html]]></guid>
<description><![CDATA[Eigendlich ist dieser Quest in der ZC Version 192Beta 1.83 gemacht worden. Diese Version hat einen&nbsp; Map Bug. Wir konnten den Quest problemlos in der ZC Version 192Beta 1.84 spielen]]></description>
<pubDate><![CDATA[Wed, 19 Nov 2008 10:20:44 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[SwanSong]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_27_SwanSong.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_27_SwanSong.html]]></guid>
<description><![CDATA[Man mu&szlig; zu Freedom&#039;s Quests nicht allzuvie sagen. Einfach spielen uns Spa&szlig; haben.<br />
<br />
Eigendlich ist dieser Quest in der ZC Version 192Beta 1.83 gemacht worden. Diese Version hat einen&nbsp; Map Bug. Wir konnten den Quest problemlos in der ZC Version 192Beta 1.84 spielen.]]></description>
<pubDate><![CDATA[Wed, 19 Nov 2008 10:03:46 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Search for Elise]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_26_Search-for-Elise.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_26_Search-for-Elise.html]]></guid>
<description><![CDATA[Eine Homage an die Betreiberin des Zeldaclassicforum.com. Gro&szlig;e Overworld. Sehr gelungener Quest.]]></description>
<pubDate><![CDATA[Wed, 19 Nov 2008 09:04:46 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Castle Haunt III]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_25_Castle-Haunt-III.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_25_Castle-Haunt-III.html]]></guid>
<description><![CDATA[Castle Haunt ist ein Quest ohne gro&szlig;e Overworld. Der komplette Quest spielt in einem Schlo&szlig; mit einem &uuml;bergro&szlig;em Link.<br />
<br />
<b>Komplett mit der richtigen Version und Questfile</b>. Einfach auspacken.]]></description>
<pubDate><![CDATA[Wed, 19 Nov 2008 07:59:25 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Big Mushrooms von Time After]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_18_Big-Mushrooms-von-Time-After.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_18_Big-Mushrooms-von-Time-After.html]]></guid>
<description><![CDATA[Die riesen Pilze aus The Legend Of Zelda - Time After <br />
sind nun in&nbsp;2 verschiedenen Farben erh&auml;ltlich ^^<br />
viel Spass dabei]]></description>
<pubDate><![CDATA[Thu, 17 Jul 2008 17:41:03 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Lost Isle]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_16_Lost-Isle.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_16_Lost-Isle.html]]></guid>
<description><![CDATA[Over 2 years in the making, the first full group collaboration quest has finally been completed. Lost Isle takes you on a journey to a deserted island where the formal inhabitants have suffered a catastrophic event and all that remains is the dead and the decaying. A sinister story unfolds the further you explore the island and evil secrets are revealed as you get closer and closer to the true evil that is conspiring against you. You will travel through ghost towns, graveyards, swamps, forests, volcanos, wastelands and canyons in your search for answers and a way off this haunted island. With one gigantic world to explore, five huge dungeons, an entire island-wide cave system, many misc. dungeons and catacombs to explore, optional triforce pieces, 36 pieces of heart, myriad of shields and potions, hidden secrets and lurking ghosts; this adventure will test your very limits as an explorer. Only the true intrepid players will see the quest through and claim the much -deserved ending. This is Lost Isle, you have been warned adventurer!  GET THE LOST ISLE ZC BUILD HERE: ======================== http://www.sephiroth.ws/ZC/Lost-Isle-Build.zip or here http://edc-info.net/files/zcf/Lost-Isle-Build.zip or here http://www.zshare.net/download/2803393d7c3d04/  For Linux users, here is your build link: http://www.sephiroth.ws/ZC/Lost-Isle-Build.tar.gz  And for our lovely mac users: http://www.sephiroth.ws/ZC/Lost-Isle-Build-Mac.zip <br />
<br />
<strong>Story</strong> <br />
You (as Link) have crash-landed on a seemingly deserted island out in the middle of the ocean. With no real reference point to indicate where exactly you are in the world, you have no choice but to explore the island and find some way of getting off of it and back to the mainland. But it appears that there was once a civilization here that was thriving, but all that has turned to dust and dead bodies. Undead and foul creatures fill the villages and take shelter in the woods and creep through the dark corners of the island. What could have caused this great catastrophe and is this great evil still alive and well as you explore the very land that it destroyed? Welcome to Lost Isle&hellip;.. <br />
<strong><br />
Tipps and Cheats<br />
</strong> Read the readme pdf file, it has more info than you can shake a stick at and more than likely has the most obvious answers to your general questions about the quest. And the biggest tip of all: GET THE LOST ISLE ZC BUILD HERE: ======================== http://www.sephiroth.ws/ZC/Lost-Isle-Build.zip or here http://edc-info.net/files/zcf/Lost-Isle-Build.zip or here http://www.zshare.net/download/2803393d7c3d04/  For Linux users, here is your build link: http://www.sephiroth.ws/ZC/Lost-Isle-Build.tar.gz  And for Mac users: http://www.sephiroth.ws/ZC/Lost-Isle-Build-Mac.zip <br />
<br />
<strong>Credits</strong><br />
Lost Isle Map Painting: NoeL  Graphics: Peteo Gashin PrinceMSC Mr. Z Radien WildBill PureSet Crew  Music: Lee Jackson Robert Prince  Testers: /M/ elise koopa Nate Sephiroth ShadowTiger synbios1978 System Error Special Thanks: Dark Nation Freedom, Ian & Jish]]></description>
<pubDate><![CDATA[Thu, 06 Dec 2007 17:13:54 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[The Hero of Dreams]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_15_The-Hero-of-Dreams.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_15_The-Hero-of-Dreams.html]]></guid>
<description><![CDATA[First off, I only speak English, so I am very sorry, but maybe you can tell enjoy this game:<br />
The Hero of Dreams, my first quest on Zelda Classic. I have been working on the game since January 2004. This epic quest is filled with so many things to do. I put a lot of side quests in the quest so it can have a feel to most Zelda games. The storyline fits into the major storyline and I do try to connect them all together. I spent a lot of time on the storyline and I hope you like it. This is what you can expect from the quest: <br />
<br />
-Travel through huge Forests, islands, caves, deserts, graveyards, mountains, towns, as well as Dreams. <br />
-Come face to face to some of the old Hero&#039;s of Hyrule. <br />
-Meet different cultures and races of Hyrule. <br />
-Fight some original custom bosses like Wolfblin and King Dodongo. <br />
-Play some great mini games like bow and arrow target practice and rafting. <br />
-See some original puzzles never seen in ZC. <br />
-Huge Dungeons with different themes. <br />
-and More! <br />
<strong>Story:</strong><br />
On a small island just outside of Hyrule lived a boy named Link. As he grew up, he knew he was destined to become the new Hero of Hyrule. The Robins who were neighbors of Link, told him that the bloodline of the Hero&rsquo;s past through him. He knew that on any given day his adventure could begin. <br />
<br />
One day Link was drawing a picture of a sword on the mountainside of the island. He looked down at his shield that he always kept with him, and thought how cool it would be to finally use it with a sword of his own. Just then his good friend Patty walked over to him. She looked a little sad, as she told him that she was going to leave the island soon in search for the Shooting Star Legend. In that moment, they both looked at the shoreline and noticed that the water was acting very violent. But they brushed it off. As Link finished the drawing, he signed his name on the bottom of the sword. Patty was still talking about that legend; however, Link couldn&rsquo;t keep his eyes off the coastline, which was getting worse by the second. <br />
<br />
Little did they know, the Dark Army had just docked south of the city of Fulton. The Commander of the Army stepped out to dock while discussing the plan to this staff, &ldquo;Continue searching for the remaining Triforce pieces. We will capture Fulton and await you there!&rdquo; As the Commander looked at the path to Fulton, he whispered to himself, &ldquo;And now it begins.&rdquo;<br />
<br />
<strong>Credits:</strong><br />
Director and Producer: <br />
Shoelace <br />
<br />
Tiles: <br />
Noel - Wolfie custom boss, horse tiles, etc. <br />
LinktheMaster - Castle tiles <br />
BH4 - Four Swords Pure Link, Swords, rays of light, various Pure Link tiles, etc. <br />
Radien - Improved newfirst leevers, LTTP Link tiles Full Remake, DoR Mts For Pure, etc. <br />
Nick: Dungeon Floor tiles <br />
Gashin - Minimentus, fish bait <br />
System Error - Mothula <br />
PrinceMSC - ML growing bush <br />
Exate - Misc Fire, Spinning Heart Container and Pieces <br />
Hermit Dude - PurePalette Tree Entrance <br />
Teilyr - BS Shores <br />
Warlock - King Dodongo <br />
<br />
Tilesets: <br />
Will Bill - Pure Tileset <br />
Mr. Z - Pure Tileset Upadate V2 <br />
plith - Descendent tiles <br />
Freedom - Adventure Tileset <br />
Marcus - Orion&#039;s LTTP tileset V 2.4.1 <br />
<br />
Testers: <br />
Elise <br />
Dark Emperor <br />
zmaster <br />
Boycm12 <br />
Hero Link <br />
Linkman90 <br />
skateboarder11 <br />
BH4 <br />
XdragonSB <br />
Taku of Miso <br />
Sephiroth
<div>Submitted by: Shoelace (redhot_zelda at hotmail dot com)</div>]]></description>
<pubDate><![CDATA[Thu, 06 Dec 2007 08:56:01 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Origins III]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_6_Origins-III.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_6_Origins-III.html]]></guid>
<description><![CDATA[I may update to newer builds for any ZC bugs that <br />
the current version may have that may hinder <br />
gameplay, was tested on current build listed for <br />
playability. any further bugs or questions let me <br />
know here.]]></description>
<pubDate><![CDATA[Wed, 07 Nov 2007 09:04:15 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Power of Geduina]]></title>
<link><![CDATA[http://www.zelda-classic.de/download_file_2_Power-of-Geduina.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.zelda-classic.de/download_file_2_Power-of-Geduina.html]]></guid>
<description><![CDATA[Mein erster Quest. Genre - Challenge, Puzzle.<br />
Das ist der neueste Dowload. Puzzlebug in Level 9 gefixt. Wenn Bugs auftreten sollten, schreibt bitte ins Forum.<br />
<div>Submitted by: Mudvayne</div>]]></description>
<pubDate><![CDATA[Sat, 01 Sep 2007 12:21:45 GMT]]></pubDate>
</item>
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</rss>